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| Phase | Key Actions | Notes |
|---|---|---|
| Phase 1 (Untargetable) | Grendel will jump and slam, dealing heavy bleed but can’t be damaged | Hold your ground, heal, and avoid overextending |
| Beacon Activation | Light the fire beacon when it’s highlighted | Doing so causes Grendel to appear and become vulnerable briefly |
| Damage Window | Attack aggressively while vulnerable | Focus full DPS, but keep distance on big telegraphs |
| Minion Waves | Deinonychus / vultures spawn during phases | Quickly kill them to avoid bleed stacking and distraction |
| Cloak / Fog Periods | Grendel will cloak near you and make damage stop again | Pull back, regroup, keep your army close, then relight beacon |